王薇婷
...
關於我
來自遊戲業的 3D 動畫師,透過不斷的探索與挑戰更了解自己,決定轉職成為軟體工程師,期望在後端開發領域中持續成長與發展。
學經歷
Trainee
WeHelp
1 年以下
WeHelp Bootcamp
- Gained hands-on experience in web software development, focusing on building scalable and efficient backend systems.
- Developed a full-stack trip planning website with support for booking itineraries.
- Independently completed personal projects, leveraging AWS cloud services such as S3, EC2, and RDS to deploy and manage scalable applications.
- Gained hands-on experience in web software development, focusing on building scalable and efficient backend systems.
- Developed a full-stack trip planning website with support for booking itineraries.
- Independently completed personal projects, leveraging AWS cloud services such as S3, EC2, and RDS to deploy and manage scalable applications.
3D Character Animator
Moti Animation Studio
1 年以下
- 3D Character Animation
- Rigging and skin weighting with 3DsMax
- Rigging and skin weighting with 3DsMax
3D Character Animator
FF Global Tech
2 年
- Specialized in 3D character animation for games.
- Rigging and skin weighting with 3DsMax and Maya, exporting to game engines.
- Troubleshooting and resolving issues related to lighting and materials during rendering.
- Managed resources in real-time using the Unity3D game engine.
- Rigging and skin weighting with 3DsMax and Maya, exporting to game engines.
- Troubleshooting and resolving issues related to lighting and materials during rendering.
- Managed resources in real-time using the Unity3D game engine.
3D Character Animator
Mars Cat Games
3 年
- Specialized in 3D character animation for games.
- Focused on animation performance for characters, monsters, and environments.
- Set up camera shots and storyboarding.
- Managed resource export for the Unity3D game engine.
- Handled physics simulations in the Unity3D game engine.
- Focused on animation performance for characters, monsters, and environments.
- Set up camera shots and storyboarding.
- Managed resource export for the Unity3D game engine.
- Handled physics simulations in the Unity3D game engine.
3D Character Animator
X-Legend Entertainment Corp
1 年
- Specialized in 3D character animation for games.
- Focused on animation performance for characters, monsters, and environments.
- Set up camera shots and storyboarding.
- Focused on animation performance for characters, monsters, and environments.
- Set up camera shots and storyboarding.
學士
實踐大學 資訊模擬與設計學系
4 年
我的技能
BACKEND
Python
MySQL
Redis
FastAPI
Linux
CLOUD SERVICES (AWS)
EC2
Cloudfront
RDS
ALB
S3
DEPLOY
Docker
Git / GitHub
FRONTEND
JavaScript
HTML
CSS
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轉職心得
學經歷
我的技能
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